Note: All obtainable drugs and poisons cost $25.00/ounce. All obtainable explosive chemicals cost $100.00/ounce. Some will not be available through the bureau. They are marked as (NA).
Often thought of as the “poor man’s anesthetic,” chloroform has been around for over a century. Its characteristics make it fairly discrete, for it is clear and colorless. The chemical is normally administered with a cloth via inhalation.
This extremely powerful sleep-inducing liquid causes unconsciousness in a matter of seconds when smelled. It is colorless, thick, and has an odor similar to chloroform, The most common bureau use of halothane is in sleeping gas capsules.
Thiopental Sodium (truth serum)
This type of serum is the most common used in interrogations. It requires less “exactness” to administer the correct dosage. An overdose can cause hyperpyrexia and/or cardiovascular depression.
An affective barbiturate, sodium amytal is frequently used as “knock-out drops.” It can be dropped into a drink to cause unconsciousness in a matter of about thirty seconds, It tends to require less dosage for alcoholic drinks, and too much can induce a coma or even death. Some terrorist organizations use sodium amytal for interrogations as well.
Derived from opium, this narcotic dramatically blocks pain. It is sometimes used by military personnel of some countries to travel while wounded. The drug has been around for many, many decades, and is used much less frequently now. It requires intermuscular administration, since oral administration is ineffective. Adverse effects include nausea, respiratory depression, and in extreme cases, death. It has been know to be used in interrogations.
The classic self-terminating poison, a number of agents throughout the years have chosen death by cyanide over torture. It causes unconsciousness in seconds, and death within 3-5 minutes. It is normally provided within a tiny capsule containing hydrocyanic acid to be placed in the teeth for a quick administration. Amyl nitrate can be used as an antidote.
Nerve Gases (NA)
There are many different kinds of nerve gases, all of which are lethal. They work by stopping the breakdown of the neurotransmitter acetylcholine. One exposed to nerve gas actually has a fatal increase in nerve transmissions, better known as hyperexcitability. Atropine is a possible antidote.
Thermite is a fine-powdered mixture of iron-oxide and aluminum that is capable of burning at extremely high temperatures. It is capable of burning through nearly any metal, including steel. Tungsten is one notable exception. The only way to ignite thermite is with a very hot flame; typically a magnesium ribbon lit by a blow torch is used. Thermite is very useful in escaping from a security installation.
Better known as TNT, this high-order explosive is often used in military demolition. It is extremely powerful and can be somewhat unstable if stored incorrectly. It is composed of a mixture of several acids and toluene. For game purposes, it has the same damage capability as plastique for humans, but can blast through more in terms of a barrier.
A well-known liquid high-order explosive, nitroglycerine is thick and yellowish in appearance. It is essentially a mixture of acid and glycerin, and is extremely unstable. It is important to store glycerin under refrigerated conditions. It does equivalent damage as dynamite.
Used extensively in wartime, napalm is a gel-like substance consisting of a flammable liquid mixed with foam-like material. The result is a long-burning sticky substance. An agent hit by napalm will continue to take fire damage for 1D10 turns.
Better known as C-1, RDX is a high-order military explosive that is simple to produce. It is a mixture of hexamine, nitric acid, and ammonium nitrate. Like most high-order explosives, it requires a detonator to ignite. It is also sometimes referred to as plastic explosive.