Security Clearance Feats
Written by B.D. Flory
Webmaster’s Note: These feats were designed after a thread on the official Spycraft Mailing List brought up the subject of Security Clearances in relation to agents.
Red Clearance
Prerequisite: Agent Level 1+
Benefit: The class bonus granted to your favour checks is increased to +4. For multiclass agents, this applies only the bonus granted by the class in which the agent is the greatest level.
Orange Clearance
Prerequisite: Agent Level 3+, Red Clearance
Benefit: +2 bonus on all favour checks. This is cumulative with the bonus granted by Red Clearance.
Yellow Clearance
Prerequisite: Agent Level 6+, Orange Clearance
Benefit: Your favour checks no longer automatically fail on a 1, unless the GC spends an Action Die.
Green Clearance
Prerequisite: Agent Level 9+, Yellow Clearance
Benefit: Your team may attempt a favour check once every 12 hours.
Blue Clearance
Prerequisite: Agent Level 12+, Green Clearance
Benefit: During the gearing up phase of each serial, you may raise the priority code of the serial by one step (making a Code: Yellow serial Code: Red, for example).
Indigo Clearance
Prerequisite: Agent Level 15+, Blue Clearance
Benefit: On a successful favour check, regardless of the type of favor, the requested information, supplies, backup, etc. arrives in one hour or less.
Violet Clearance
Prerequisite: Agent Level 18+, Indigo Clearance
Benefit: During the gearing up phase of each serial, you may raise the priority code of the serial to Code: Black.