Castle, Jerry

by Dave McAlister

Codename: Rook
Aliases: None.
Nationality: American
Gender: Male Handedness: Right
Height: 6 ft. 1 in. Weight: 210 lbs.
Eyes: Blue Hair: Blonde
Place of Birth: Los Angeles, USA.
Date of Birth: 1968.07.01
Distinguishing Characteristics: None.

BACKGROUND
A career military grunt, Castle enlisted in the US Army immediately after finishing High School, and has served in many theatres of operation. Given his natural ability with a rifle, Castle quickly obtained his marksman’s award and was allocated as a sniper. His training has been called upon on numerous occasions for covert and, in some cases, ‘black’ operations.

LOW-LEVEL VERSION
Department: D-2: Military Operations
Class: Soldier
Level: 4
Strength: 10 Intelligence: 12
Dexterity: 21 Wisdom: 14
Constitution: 12 Charisma: 14

Vitality: 37 Wounds: 12

Defense: 17 (+2 class, +5 Dex)
Initiative Bonus: +8 (+3 class, +5 Dex)
Speed: 30 ft.

Fort: +7 Ref: +7 Will: +3

Skills: Climb +3, Demolitions +4, Driver +8, First Aid +5, Intimidate +3/+5, Hide +8.5, Spot +11, Survival +5, Use Rope +8

Feats: Far Shot, Point Blank Shot, Precise Shot, Zen Focus, Zen Shot

Special: accurate, damage reduction 1/-, armor use +1

Attacks: Walther WA 2000 .300 Win Mag +10 (3d6+2, error 1, threat 18-20, range 338 ft., qualities AA, BB, BP, CU, IN 2.5x telescopic sight, adjustable bipod, muzzle brake)

Gear: Walther WA 2000 .300 Win Mag, 40 rounds, fatigues, encrypted head-set radio

MID-LEVEL VERSION
Department: D-2: Military Operations
Class: Soldier/Sniper
Level: 5/4
Strength: 10 Intelligence: 12
Dexterity: 22 Wisdom: 14
Constitution: 12 Charisma: 14

Vitality: 73 Wounds: 12

Defense: 20 (+4 class, +6 Dex)
Initiative Bonus: +13 (+7 class, +6 Dex)
Speed: 30 ft.

Fort: +9 Ref: +13 Will: +4

Skills: Climb +5, Concentration +3, Demolitions +5, Driver +10, First Aid +6, Intimidate +4/+6, Hide +12, Spot +13, Survival +5, Use Rope +10

Feats: Extreme Range, Far Shot, Increased Precision, Marksman, Point Blank Shot, Precise Shot, Sharp-shooting, Zen Focus, Zen Shot

Special: accurate, damage reduction 1/-, armor use +1, precise, reposition (run), magic touch +1, deadly aim (1d6), one shot

Attacks: Walther WA 2000 .300 Win Mag +17 (3d6+2, error 1, threat 18-20, range 450 ft., qualities AA, BB, BP, CU, IN 2.5x telescopic sight, adjustable bipod, muzzle brake)

Gear: Walther WA 2000 .300 Win Mag, 40 rounds, fatigues, encrypted head-set radio, first aid kit, 3 days MRE

HIGH-LEVEL VERSION
Department: D-2: Military Operations
Class: Soldier/Sniper
Level: 5/9
Strength: 10 Intelligence: 13
Dexterity: 22 Wisdom: 14
Constitution: 12 Charisma: 14

Vitality: 108 Wounds: 12

Defense: 23 (+7 class, +6 Dex)
Initiative Bonus: +17 (+11 class, +6 Dex)
Speed: 40 ft.

Fort: +12 Ref: +16 Will: +6

Skills: Climb +10, Concentration +8, Demolitions +5, Driver +15, First Aid +6, Intimidate +9/+11, Hide +18, Spot +18, Survival +5, Use Rope +10

Feats: Bullseye, Extreme Range, Far Shot, Increased Precision, Lay Down Fire, Marksman, Point Blank Shot, Precise Shot, Sharp-shooting, Sniper, Weapon Focus (Walther WA 2000), Zen Focus, Zen Shot

Special: accurate, damage reduction 1/-, armor use +1, precise, reposition (run, mobility, increased speed), magic touch +2, deadly aim (2d6), one shot, surprise shot, disappear

Attacks: Walther WA 2000 .300 Win Mag +24 (3d6+2, error 1, threat 17-20, range 450 ft., qualities AA, BB, BP, CU, IN 2.5x telescopic sight, adjustable bipod, muzzle brake)

Gear: Walther WA 2000 .300 Win Mag, 40 rounds, fatigues, encrypted head-set radio, first aid kit, 8 days MRE

(References: Spycraft Espionage Handbook, Shadowforce Archer Worldbook, Modern Arms Guide)

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