Sequoia Ridge

Written by Kris Miller, ©1997, and published initially by Chameleon Eclectic. Converted to Spycraft 2.0 by Jon Andersen
Page Count: 12
Mission Length: One session, though it could be extended
Cell Experience Level: Rookie

Having recently completed BlackEagle’s basic training and eager to jump into the middle of a complicated assignment, a group of rookie operatives is instead sent on a camping trip to “get to know one another.” But the operatives may get more than they bargained for when their trip embroils them in a terrorist plot that only they can stop…

As one of the first official Chameleon Eclectic adventures for Millennium’s End it is, of course, superbly laid out and complete, though with shortened statistics for important NPCs. Though it is designed to be a one-shot, the creative GM or un-cooperative player group could make it last longer. One alternate means of running the adventure is to start it as something of a SERE (Survival, Evasion, Resistance, and Escape) training mission, which would fit perfectly after initial B/E training.

Download Sequoia Ridge (Spycraft 2.0)

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